Just a niche Esports (also known as electronic sports, e-sports, or eSports) is a form of sport competition within video games in an online or Local Area Network (LAN) environment. From 2010 onwards, esports became a significant factor in the video game industry and a strong selling point as consumers feed on the competitive integrity of any kind of game, to see who are the best players in the world. Many game developers now actively design and provide funding for tournaments and events for their games, across the world. Formerly a niche, esports used to be just a specialized segment of the sports market for a particular audience: games. Although as of 2020, the global gaming market has proved its vast worth and is valued at over $162 billion, and is expected to reach a value of over $295 billion by 2026. Game developers are truly mastering their craft

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